Elden Ring Review: A Brutal Open-World Odyssey

Rating: ★★★★★ 9.5/10

Table of Contents

Yo, it’s Chip—your resident chaos gamer with a potato PC that barely survived this beast of a game. *Elden Ring* hit me like a dragon’s tail swipe, and I’m here to break it down after weeks of dying, exploring, and loving every brutal minute.

Developer: FromSoftware
Publisher: Bandai Namco Entertainment
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, PC
Release Date: February 25, 2022

Visuals and World-Building

The Lands Between is a visual feast—think jagged cliffs glowing under a blood-red sky, crumbling castles shrouded in mist, and golden plains stretching into the horizon. FromSoftware’s gothic art direction shines here, blending beauty with despair in a way that’s both haunting and captivating. Every area feels alive, packed with secrets like hidden caves or towering bosses that make you question your life choices. It’s a world that demands you explore, and I couldn’t stop staring—even when a giant bear was tearing me apart.

Gameplay and Mechanics

The combat is pure FromSoftware—unforgiving, precise, and oh-so-addictive. It’s got the weighty feel of *Dark Souls* mixed with *Sekiro*’s speed, and I loved every second of it. Dodging a dragon’s fire breath or parrying a knight’s combo feels like a adrenaline-fueled dance. The open world adds a twist: you’re free to roam, tackle dungeons, or flee from bosses you’re not ready for (looking at you, Tree Sentinel). Torrent, your spectral steed, makes traversal a breeze and turns some fights into horseback showdowns—though I did fall off a cliff once or twice.

Exploration is king here. I stumbled into hidden crypts, fought optional minibosses, and found gear that changed my whole strategy. Magic and weapon skills are a blast too—I went from spamming fireballs to swinging a massive sword imbued with frost. The multiplayer’s a nice touch—summoning a friend saved my bacon against Margit, though invaders kept me on edge. It’s punishing, but every victory feels earned.

Character Customization and Builds

Starting as a wretch with nothing but a club, I built my character into a spell-slinging warrior over time. The options are insane—stats, weapons, armor, talismans—all tweakable to fit your style. I experimented with a dexterity build, then respecced into a strength monster wielding a colossal hammer. The freedom’s addictive, though finding the right gear took some grinding. It’s perfect for replaying with a new approach each time.

Story and Characters

The story’s a cryptic puzzle, as expected from FromSoftware. Piecing together the Lands Between’s history through item descriptions and vague NPC chats was intriguing, if a bit overwhelming. George R.R. Martin’s influence is subtle but there—think shattered kingdoms and tragic figures like Radahn or Melina. I got hooked on unraveling it, though it’s not spoon-fed. The characters stick with you—Fia’s creepy hugs and Blaidd’s wolfish loyalty left a mark.

Sound and Music

The soundscape is unreal. Silence in a foggy swamp builds tension, then a boss’s roar hits like a truck. The music, by Yuka Kitamura and crew, is epic—those swelling orchestral tracks during fights like Malenia’s had my heart pounding. It’s subtle outside combat, letting the world’s ambiance shine, but when it kicks in, it’s pure chills.

Performance and Technical Aspects

On my potato PC, *Elden Ring* ran decently after some tweaks—stable 40-50 FPS with medium settings. Consoles seem smoother, but I hit a few stutters in busy areas like Limgrave. Patches have ironed out most launch bugs, though I still got a random crash once. It’s not perfect, but the experience outweighs the hiccups.

Final Thoughts

*Elden Ring* is a masterpiece—brutal, breathtaking, and endlessly replayable. It’s FromSoftware at their peak, blending open-world freedom with that signature soul-crushing challenge. I’ve died more times than I can count, but every moment—whether slaying a dragon or just soaking in the view—was worth it. If you can handle the punishment, this is a must-play. 9.5/10 from me, Chip—only docked half a point for those occasional frame drops.

Pros:

  • Gorgeous, expansive world
  • Brutal yet rewarding combat
  • Deep lore worth digging into
  • Insane build variety
  • Haunting soundtrack

Cons:

  • Steep learning curve
  • Minor performance stutters
  • Story can feel too vague

Last Updated: February 20, 2025

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